AI Insights · Timothy · October 2022
Top 5 Chibi Games in Norway Q3 2022: Unified Platform Performance
Explore the performance of the top 5 Chibi games in Norway for Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Chibi games on a unified platform in Norway showcased varied performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the trends for each game.
Fluvsies - A Fluff to Luv from TutoTOONS saw its weekly revenue peak at $213 in early August. Downloads reached their highest at 651 in mid-July, while weekly active users peaked at approximately 3.6K during the same period. However, both downloads and active users exhibited a declining trend towards the end of the quarter.
Resortopia by 伟 王 experienced fluctuating weekly revenue, peaking at $107 in mid-July and mid-September. Downloads were highest at 548 in early August, but saw a significant drop to just 56 by the end of September. Active users followed a similar pattern, peaking at 1.3K in early August and decreasing to 765 by the end of the quarter.
Smolsies 2 - Cute Pet Stories, another title from TutoTOONS, showed modest revenue with a peak of $4 in late August. Downloads peaked at 434 in early August but declined to 182 by the end of September. Active users also decreased from a peak of 834 in early August to 497 by the end of the quarter.
Cut the Rope by ZeptoLab UK Limited maintained a steady weekly revenue, peaking at $151 in mid-July. Downloads showed a peak of 384 in mid-July, while active users reached 937 during the same period. However, there was a gradual decline in both downloads and active users towards the end of September.
Resortopia displayed a fluctuating revenue trend with a peak of $107 in mid-July and mid-September. Downloads were highest at 548 in early August and significantly dropped to 56 by the end of September. Active users followed a similar pattern, peaking at 1.3K in early August and decreasing to 765 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower. The data highlights the dynamic nature of the mobile gaming market and provides valuable information for developers and marketers.